Tales of Arise was developed and published by Bandai Namco in an effort to revive the Tales franchise. For this, it hired performers who had been in Tales of Phantasia in 1998 and delivered a darker story while still adhering to the franchise’s principles. Tales of Arise by Bandai Namco has revitalized the franchise.
Stories of Arise takes place in a conflict between the worlds of Dahla and Rena, where the former is fighting to liberate itself from the latter’s brutal rule. An eclectic group of characters from both backgrounds are brought together in this film, and they all work well together. While Alphen is a Dahnan man who lacks a past, Shionne is a Renan woman who inflicts suffering on everyone she comes into touch with.
When it comes to character, they have Dohalim, a former Dahnan Lord and his former Dahnan Guard Kisara, a former Renan Lord and his ex-Guard. Through a variety of stories and skits, the party offers conflict and resolution, hopelessness and hopefulness, loss, love, and tyranny. The tale of Arise is told in two parts, each of which focuses on a distinct facet of the larger plot.
In Tales of Arise, the story is skilfully portrayed from beginning to end, combining the high fantasy characteristic in the genre with darker, sci-fi components. Players may also find and trigger 320 of the most well-known Tales skits in the game, which are scattered about the world. Characters, their journey, and the narrative wouldn’t be the same without them. Of course, this is only the first tier of the story.
Tales of Arise isn’t groundbreaking in terms of JRPG fighting, but it’s still the pinnacle of the genre. Combos, fatal arte strikes, powerful Boost Strikes, and devastating Mystic Arte attacks are all possible while battling with four characters at a time, two of which are supporting characters. As Alphen, players will spend the most of their time dealing with his Flaming Edge superpower.
Flaming Edge strikes, which Alphen uses in combat by pushing the Artes button to charge up and launch a violent follow-up strike, are unlocked throughout the game. For every HP Alphen loses to Flaming Edge attacks, there is an equal amount of damage he absorbs. To counter the more challenging Mystic Artes, the player must balance the need to preserve maximum health with the need to do massive amounts of damage with the Flaming Edge strikes.
Items, Astral Artes, and more are required to sustain life in the game, which increases the difficulty level. Attrition is frequently a key factor when it comes to battling the boss in Tales of Arise, and this is especially true when it comes to battling the game’s bosses. If a player gets tired with a particular battle, they can swap characters or just run away from it altogether. When it’s at its worst, it’s a joyous, intense mix of item management and frenetic combat; at its finest, it’s a lively, intense mixture of item management and ferocious conflict.
Zeugles, which have been transferred from Rena, will be the primary threat the players must deal with. In some areas of the game, players will encounter more troops, but they’ll be more likely to encounter animals. They come in many shapes and sizes, ranging from everyday critters like beetles to concentrated astral energies. Although players may encounter opponents with the same design throughout the game, there are so many different types of enemies (156 in all) that the battle system was designed with a diversity of tactics in mind.
It is possible to utilize Boost Strikes to provide raw damage, but if timed correctly, they may also be used to catch fast animals, stop charges, and so on. There are several factors that work together to make this narrative and fight feel like it was written by Alphen and Shionne themselves.
Perhaps as a result of the game’s protracted development, Tales of Arise is also a marvel of modern technology.. Loading screens will be frequent, but they will be over before the player has a chance to read the advise. Even in its early stages, it is one of this year’s most polished and enjoyable games, and it is evident in every facet of the experience.
No matter how well regarded a game is, it will always have problems. Most of Tales of Arise’s side goals are somewhat conventional, such as fighting a swarm of Zeugles and finding a specified resource, or killing the large Zeugle tormenting a specific spot. It’s not necessary for players to search far and wide for these sidequests, as they can often be finished on the go and completed while the main story is being played.
Dialogue, especially in the context of conflict, may be tedious and grating. Alphen and Shionne’s relationship is poisoned by Alphen’s amazement at Shionne’s ability to cure him, even during the last combat scene. The most important thing is that none of these flaws detract from or damage the Tales of Arise experience.
Tales of Arise is a high-quality, incredibly detailed JRPG that appeals to both longtime fans of the series and people who have never played a previous entry in the series. Aside from the fact that it’s a top-tier JRPG nowadays, it’s an excellent game overall.